Sniper Rifle

Basic Gameplay

 * Type: Charge Gun
 * Sockets: 2
 * Aim: Accurate
 * Charge Time: Long
 * Clip Size: 2
 * Range: Infinite
 * Damage: 3
 * Muzzle Velocity: Quick

Shoot energy waves the go through walls and enemies except shields.

Makes a gun sound when fired. Can be silenced with a silencer.

Shooting will be interrupted during charging when the agent gets pushed back by being hit.

Production Cost

 * Ores: 2
 * Electricity: 4
 * Time: 150 min

Strong against

 * Enemy holding at a position

Weak against

 * Enemy in patrol
 * Guard with shield and gun